GameTech Financial Model

Know your player value before spending a dollar on ads.

Player value, retention, and monetization — modeled on real data from gaming companies.

Ready in under 5 minTrained on real market data1,000+ risk simulations
Build My Model — Free

What You Get

Every number is grounded in real benchmarks — not guesswork.

Built on real industry benchmarks
Full model in under 5 minutes
Revenue & profit projections
User retention analysis
Break-even timeline
1,000+ risk simulations
AI assistant for your model
Investor-ready PDF report

How It Works

From idea to investor-ready projections — in minutes, not weeks.

1

Answer a few questions

Tell us your business type, market, and pricing. AI pre-fills realistic numbers based on real industry data.

2

Get your model instantly

A full financial projection appears in seconds — revenue, costs, profitability, and 1,000+ risk simulations.

3

Test, adjust, export

Change any assumption and see results update live. Download an investor-ready report when you're ready.

FAQ

Everything you need to know about gametech financial modeling.

How do I build a financial model for a mobile game?
Start with DAU/MAU projections, monetization mix (IAP, subscriptions, ads), and retention curves. Revenue Map generates ARPDAU projections and break-even analysis tailored to gaming economics.
What is a good Day-1 and Day-30 retention for mobile games?
Day-1 retention of 40%+ and Day-30 of 10%+ are strong benchmarks. Revenue Map models retention curves and shows how small improvements in early retention cascade into much higher LTV.
How do I calculate ARPDAU for my game?
ARPDAU is total daily revenue divided by daily active users. Revenue Map breaks this down by monetization source — IAP, subscriptions, and ads — so you can optimize each revenue stream.
How much should I spend on user acquisition for a mobile game?
UA spend should be recoverable within 90-180 days of a player's LTV. Revenue Map simulates different UA budgets and shows the ROI timeline so you avoid burning cash on unprofitable installs.
What monetization model works best for mobile games?
Hybrid models (IAP + ads + optional subscription) often outperform single-source monetization. Revenue Map lets you model all three simultaneously and find the optimal mix for your game genre.

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Real data. Real benchmarks. Your financial model — ready in minutes.

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